Minesweeper code in c


This article is an example of C language to share the implementation of minesweeper game specific code for your reference, the specific content is as follows.

Minesweeper is similar to the framework of the 3 board games I wrote above, for code that is a little more complicated than this. We should apply the same approach, build a framework, clarify our thinking, and then write code. First of all, for minesweeper, we should create two 2-dimensional arrays, one for the player to see, the other should be a 2-dimensional array containing the exact location of the mine, only one is not enough. Train of thought 1 kind, basically be according to the train of thought that lists oneself to write code reasonably, good.

This article is an example of C language to share the implementation of minesweeper game specific code for your reference, the specific content is as follows Minesweeper is similar to the framework of the 3 board games I wrote above, for code that is a little more complicated than this. We should apply the same approach, build a framework, clarify our thinking, and then write code 1. Print out the table that the player can see 3. Let the player input the coordinates to be entered and verify them 4.

Determine if there are any mines. If there are any, the game will end directly 5. If there are no errors, hit the number of grenades on the screen 6. Related articles: Minesweeper game code based on C language C language to achieve minesweeper game C language simple minesweeper game C language minesweeper game implementation code C language to achieve simple minesweeper game.Jump to content.

You currently have javascript disabled. Several functions may not work. Please re-enable javascript to access full functionality. If you are using an old compiler you can use graphics. I recomand you to start by creating simple windows in Visual Studio and to play with diffrent forms and queries.

And you need to know math,because you will need to calculate diffrent angles,movements and positions! Good luck!

I am pretty sure that Minesweeper's source code was bundled in with the Windows source code leaks from long ago Windows I recommend that you go with Allegro version 4 is easier for making your game, as it has useful drawing primitives.

That was a good one!!! Community Forum Software by IP. Board Licensed to: Rohitab Batra. Twitter Contact Us. Sign In Create Account. Edit Style. Javascript Disabled Detected You currently have javascript disabled. Please log in to reply. Posted 08 January - PM. Hello, newbie here. Can you help me to create a minesweeper ussing c code?

Posted 09 January - PM. First of all you need to know something about graphics and WinApi functions and programming. Posted 13 January - PM. Mines, BombSquad, MineSweeper Posted 14 January - AM. Posted 14 January - PM. Will you even come back to read this thread?

Back to Programming. Reply to quoted posts Ucell restart. Register now! Username or email:.Program should read from standard input and write to standard output. After you submit a solution you can see your results by clicking on the [My Submissions] tab on the problem page. Below are the possible results:.

Accepted Your program ran successfully and gave a correct answer. If there is a score for the problem, this will be displayed in parenthesis next to the checkmark.

Time Limit Exceeded Your program was compiled successfully, but it didn't stop before time limit. Try optimizing your approach. Wrong Answer Your program compiled and ran successfully but the output did not match the expected output. Runtime Error Your code compiled and ran but encountered an error. The most common reasons are using too much memory or dividing by zero.

For the specific error codes see the help section. Compilation Error Your code was unable to compile. When you see this icon, click on it for more information. If you are still having problems, see a sample solution here.

How to create a Minesweeper board in C++?

We use cookies to improve your experience and for analytical purposes. Read our Privacy Policy and Terms to know more. You consent to our cookies if you continue to use our website. Home » Practice challenge » Minesweeper » Submissions. Below are the possible results: Accepted Your program ran successfully and gave a correct answer.You have not uploaded your program! Please edit the page to upload your program. This Minesweeper program is easy to install.

Use TI-Connect or another linking application to download the. In the menu: Start Game - Begins a new save according to the difficulty set, or continues from your last save. Style - Changes the displayed characters in the game. Difficulty - Changes the amount of mines a new game starts with. The total amount of spaces is Beginner - 20 mines Easy - 30 mines Normal - 40 mines Hard - 50 mines Expert - 60 mines Custom - Whatever you set it to!

To change it, press enter or 2nd while the difficulty is set at custom. Auto-Clear - Lets you toggle automatic clearing on and off to make the game faster if desired. Custom Controls - Lets you toggle your set custom controls on and off or set new custom controls. Statistics - shows your best times for each difficulty and the amount of mines in the most crowded minefield you've cleared! Configure - Sets up the program to work.

You only need to do this once the program is downloaded, or when Str1 has been modified. This sets up the save, and avoids experiencing bugs when first playing the game.

Quit - Exits the program. Approximate loading statistics: Saving a game - 5 seconds Loading a game - 18 seconds Setting up a new map of mines - 3 seconds for every 10 mines e. Post in the comments if you find a bug all of which can never be exterminated!

I have left the program editing unlocked so that, if you find a glitch, you than reference it to me. Thank you in advance for helping out to perfect this program into a masterpiece! I used Cemetech's SourceCoder3 to view the code. Ignore techno rave dance indentions, that is how Cemetech formats it to make it feel more like Assembly I personally hate it, though.

Yeah, I mean, what's with the extra square brackets and " "s? The viewer could be useful to see how the if's and ends and other commands like repeat all line up. Anyway, a new update fixing TONS of glitches is soon coming out. Thank you! Um, just open the project in SourceCoder3. Everything is indented for your convenience and readability. But thanks for showing me how sum works! Have You found any algorithmic optimizations, Trenly?I'm doing this minesweeper assignment and I need help.

I tried to test the findMineValues function and it completely scrambles up my board. Can someone help me pinpoint what I am doing wrong? Please be more specific about what the problem is. What is this function supposed to do and what does "it completely scrambles up my board" mean?

Right now it doesn't do anything as far as I can tell. You have a void function that declares and changes a local variable called numMinesthen never does anything with numMines. Its supposed to count the number of mines around a cell and add one to numMines each time it encounters a mine.

After it tallies up the surrounding mines it changes the label of the cell to reflect that. This is all assuming that the cell is unflagged, unchecked, and does not contain a mine. Basically I need help coming up with a function that can properly read the surrounding cells without the mess up above.

I've updated my code since then. I've also gotten a suggestion to determine the number of adjacent mines when planting them in the board. We're a friendly, industry-focused community of developers, IT pros, digital marketers, and technology enthusiasts meeting, learning, and sharing knowledge.

Gameplay Demo

You're trying to visit a URL that doesn't currently exist on the web. Most likely, a member posted a link a long time ago to a web page that has since been removed. It's also possible that there was a typo when posting the URL. We redirect you to this notice instead of stripping out the link to preserve the integrity of the post. Answered by VernonDozier 2, in a post from 12 Years Ago. Did you post Cell. Jump to Post. I commented out the code because its what messes up the board. I'll run the program and show you what I mean.

With the line put back in. I have it that all cells are visible for testing purposes. Facebook Like. Twitter Tweet. Be a part of the DaniWeb community. Sign Up — It's Free! Reply to this Topic. This question has already been solved! The alpine install package who asked this question has marked it as solved. Solved questions live forever in our knowledge base where they go on to help others facing the same issues for years to come.

Are you sure you have something valuable to add that has not already been mentioned? Consider starting a new topic instead. Otherwise, please be thoughtful, detailed and courteous, and adhere to our posting rules. Edit Preview.Root cause analysis RCA is an important part of fixing any bug. When billions of people are using an app on a variety of platforms and devices, a single bug can create several different issues on its own and multiple bugs can happen simultaneously.

There was a time when on-call engineers had to spend hours, or even days, manually combing through error reports, looking for patterns to help them debug. The idea is to get a snapshot of what might have caused the error to happen, such as the example below:.

Minesweeper scans these traces to look for distinctive patterns that could point to the cause of a bug. Traces that contain the bug the test group are compared with traces that do not the control group.

Minesweeper finds patterns of events that are statistically distinctive to the test group as opposed to the control group. These patterns are likely to be correlated to the bug and can thereby point toward its root cause. Suppose hypothetically that 10 people are using the Facebook app. Five of these people report a problem, and there are eight possible events tracked in the app ab… through h.

Microsoft Minesweeper

We have 10 traces in total on these events, five in the test group T from people who encountered the bug, and five in the control group C from the remaining people who did not. When Minesweeper is applied to these traces, it begins by extracting sequential patterns in T and C.

A sequential pattern is simply a chronological sequence of events that happened, but not necessarily one after another i. For each pattern, it computes the number of traces in which it appears in each group T and C. In the example above, this pattern appears twice in T t 1 and t 2and so its support in T is 2.

In this case, its support in C is also 2 t 7 and t 8. Note that the pattern space is combinatorial in nature, and therefore it is crucial to employ algorithms that can search this space efficiently without an exponential blowup.

Once all patterns are extracted along with their supports in T and Cthe system performs statistical isolation. For each pattern, Pit computes precision and recall using its support:. Informally, precision describes how accurate P is in detecting whether a given trace is in the test group rather than the control group, and recall describes how much of the test group P can cover.

For example, the pattern b has a precision of 0. It also has a recall of 0. The harmonic mean of the two, 0. The system computes the F1-score of all patterns in this manner and returns the list of all patterns ranked by F1-score, as shown in the table below. In a real setting, an engineer debugging the reports can infer that events b and coccurring in that order, are suspicious and deserve close inspection.

To handle this, we leveraged the PrefixSpan algorithm, which is well known for being highly efficient at sequential pattern mining. To rank patterns according to their distinctiveness to the test group, thereby being useful for RCA, we utilized the aforementioned statistical approach based on the precision and recall of patterns.

The figure below gives a high-level overview of the automated RCA architecture. Meta believes in building community through open source technology. To help personalize content, tailor and measure ads, and provide a safer experience, we use cookies.

By clicking or navigating the site, you agree to allow our collection of information on and off Facebook through cookies. Learn more, including about available controls: Cookies Policy. Skip to content Search this site.Jump to navigation. I am no expert on teaching programming, but when I want to get better at something, I try to find a way to have fun with it.

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For example, when I wanted to get better at shell scripting, I decided to practice by programming a version of the Minesweeper game in Bash. If you are an experienced Bash programmer and want to hone your skills while having fun, follow along to write your own version of Minesweeper in the terminal.

The complete source code is found in this GitHub repository. In Minesweeper, the game world is a 2D array columns and rows of concealed cells. Each cell may or may not contain an explosive mine. The player's objective is to reveal cells that contain no mine, and to never reveal a mine. Bash version of the game uses a 10x10 matrix, implemented using simple bash arrays.

First, I assign some random variables. These are the locations that mines could be placed on the board. By limiting the number of locations, it will be easy to build on top of this. The logic could be better, but I wanted to keep the game looking simple and a bit immature. I wrote this for fun, but I would happily welcome your contributions to make it look better.

The variables below are some default variables, declared to call randomly for field placement, like the variables a-g, we will use them to calculate our extractable mines:.

Next, I print my board with columns and rows a-jforming a 10x10 matrix to serve as the minefield for the game. M[10][10] is a value array with indexes If you want to know more about Bash arrays, read You don't know Bash: An introduction to Bash arrays. Lets call it a function, plough, we print the header first: two blank lines, the column headings, and a line to outline the top of the playing field:.

Next, I establish a counter variable, called rto keep track of how many horizontal rows have been populated. Note that, we will use the same counter variable ' r ' as our array index later in the game code. Before we move ahead from here, lets check what we have made till now. We printed sequence [a-j] horizontally first and then we printed row numbers in a range []we will be using these two ranges to act as our users input coordinates to locate the mine to extract.

Next, Within each row, there is a column intersection, so it's time to open a new for loop. This one manages each column, so it essentially generates each cell in the playing field.

I have added some helper functions that you can see the full definition of in the source code. The code is a classic game of minesweeper where the user gives the coordinates of the point he wants to discover from the board.

weika.eu › cpp-implementation-minesweeper-game. A C++ Program to Implement and Play Minesweeper C program implementation when user input is choose randomly. CPP. The input will consist of an arbitrary number of fields.

CARDGAMES.IO

The first line of each field contains two integers n and m (0 < n, m) which stand for the number of. h, and mine sweeping.c. In addition, there are a few points to be noted in advance for the Minesweeper program 1 In order to calculate how many.

C language implements simple minesweeper games 5. Determine whether there are mines in the current position, and if there are no mines, a. C language based minesweeper game · 1. First of all, for minesweeper, we should create two 2-dimensional arrays, one for the player to see, the. Minesweeper is a well-known classic weika.eu I write a simple Minesweeper in C.

The main functions are: 1. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by. Use proper functions instead of macros · Prefer proper (constant) variables instead of macros · Make function-specific read-only data static and. If (Sound) ; do we sound? If (FileExist("C:\Program Files\Microsoft Office\Office12\MEDIA\Explode. Use C Chen to write Minesweeper game (with source code).

Time: Preface. I looked at some small projects that I studied in the University before. Mine Sweeper Game Take the height of a person as input and store it in the variable height. If the variable height is lesser than cm, then print the. int findMines(int row, int column){ int mines = 0; // Check up, down, left, right.

Minesweeper (2D Array - Dynamic Memory Allocation)

if(row - 1 >= 0 && board[row - 1][ column] == 'M') mines++. second COmment the " printf("%d %d \n",r,c); " line in the function rand_mines(); here the mine is taken as char '9' and printing the above.

The other day I was tutoring a freshman programmer program his first minesweeper text game in C++. Here is the resulting code. A variant of the standard minesweeper game that allows simple questions like how many mines in the row/column and right/left or above/below the current position.

To start playing the game, the player is prompted to enter the position on the grid where he/she thinks a mine's location is. The x and y. The goal of the game is to find where all the mines are located within a M x N field.

The game shows a number in a square which tells you how. Minesweeper Game in C language. This game is like a windows minesweeper game and I am giving you all the code for this game. You can easily.